How it works?
- assets should be exported with our tools for 3d Max (Camera tool и Export tool). Scripts were tested on 3d Max 2017-2020, we do not guarantee the same performance on earlier 3d Max versions.
- at the moment we do not support alternative 3d packages (i.e. UE or Maya). Nevertheless, if you know what you are doing, you can still prepare assets from these packages, like some of our customers do.
File format - .jpg or .png (recommended)
Image format - cubemap panoramic image 6x1
Image resolution - 9216х1536
File name for each image should end with sequential number - so called point number, which should correspond to the correct coordinates, e.g. "panorama01.png"
Supported renderers - VRay, Corona*
*- VRay и Corona renderers can render cubemaps by default. For alternative renderers cubemaps may be different.
File format - .obj
Maximum high poly model size, mb - 2048
Maximum high poly model size (uploading without optimization), mb - 50
Maximum number of objects in the model - 6000
Maximum number of vertices in polygons in the scene - 200
Maximum scene size (bounding box size of a model, in any of three dimensions), m - 1000
Maximum polygon count (for comfortable tour view) - 300000
Maximum polygon count (maximum technically possible) - 2000000
Maximum distance from camera to the model, m - 6